7 Wonders: Leaders

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Players: 2-7

Ages: 13+

Gametime: 40 minutes


In 7 Wonders, players get hands of cards, pick those that will help them build their City and pass the rest to their neighbor. Their goal: build commercial ties, strengthen their military might and build their Wonders.


Leaders introduces into the game notable personalities, who offer various advantages. At the beginning of the game, players create a Leader hand from which they will be able to play a leader at the beginning of every Age, or use him to get money or help build your Wonder.


The recruited Leaders will allow you to build certain structures at a cheaper cost, even maybe for free, or will be worth victory points, or...Well, with Leaders, the Wonders never cease!


Box Contents:

  • 1 Wonder board
  • 36 Leader cards 
  • 1 Wonder card 
  • 3 Guild cards
  • 12 coins of value 6
  • 1 Courtesan marker
  • 1 score booklet
  • 1 rule book